Let your Speed Booster activate and go crashing as far as you can into the next room. Clear out all the Geemers and start running to the right. The Genesis’s will drop acid on you, so do your best to avoid that. On the way to your ship from the elevator tunnels in the Main Deck, shortly after the frozen room with Ridley’s remains, you’ll find yourself in a long tunnel full of Geemers directly on your path and some creepy zombie enemies called Genesis’s above you. Shoot the gates to your right open, stroll over and grab MISSILE EXPANSION #34. Run towards the left and your Speed Boost will activate, breaking the floor tiles. Shoot the gate open and run to the furthest right hand side, but don’t actually leave the room. Ignore the first square and go over to the second. You’ll notice two squares on the floor that can be bombed. You’ll now be in a huge room that’s actually separated by levels and gates. Freeze them and scale upwards, entering the top Green door. Fortunately, the X will spawn two Xeno’s in the wall that we can freeze and use for convenient platforms to help us get to the top. We want to take the one on the top, but there’s not really a great way to get there… or there wouldn’t be, if it wasn’t for the X. Once you arrive at the Habitation Deck, you’ll find a hallway with three Green doors. Requirements: Speed Booster, Ice Missiles, Bombs Let your Speed Boost activate and run right past the elevator and you’ll go crashing into a wall in the next room, which will net you MISSILE EXPANSION #33. Once you get there, stop and start running back towards the elevator. Once you arrive in the Main Deck from the elevators that lead you into each Sector, head right towards the far room door. Stop when you see a small tunnel about halfway up this corridor, get into Morph Ball form and slide under to pick up MISSILE EXPANSION #3. In the Main Deck, from the Navigation Room in the middle, exit to the left and head up. Run to the room to the left of where you picked up Missiles Expansion #1 and shoot the top ledge to reveal MISSILE EXPANSION #2. Keep dropping down past some giant wires until you fall right beside MISSILE EXPANSION #1! Drop down in the tunnel, shooting the cracked walls in front of you and climbing on the ladders on the wall. Starting from the Operations Room, jump across the two platforms, and then blast that metal, shiny door on the wall with your new Missiles to reveal a secret passage! Oooooh! We’ll run into another one of those gross slimy sac things blast it in the center with three Missiles and it will disintegrate. This list is ordered by way of area for a list of Missile Expansions by progression, click here. Here you’ll find the location for every Missile Expansion in Metroid Fusion, as well as detailed explanations on how to get them and what powerups you’ll need.
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